Walk cycle:

*I will have to fix tail animation and front hand as I see there some weird bounce.


jump may look to short but it have in it 2 important frames that will be extend in game for length of the jump and fall : )

pose1   pose2
I will upload more of them soon ^ ^

PS I finally get better understanding how part with bones and pivots work in Spriter pro. I spend on adjusting bones to characters 2 h but I think it was really worth it.